![]() ![]() Tricks do not have many frames of animation, which actually fits the look of the game perfectly. Depending on which country your skate venue is located, the backgrounds are full of fun little touches like Japan’s bullet-train speeding by or a dilapidated Detroit-esque cityscape. OlliOlli has a great 2D aesthetic that looks like a mash of Mario and Skate or Die, and it’s chock full of speedy visuals and bright colors. I’d also suggest you try to play this with the newest controller you can, because any laze in the stick or dead zone can really make pulling anything off truly difficult. Say you want to perform a kickflip or a hardflip, you’d hold right/left on the stick rather than down, releasing when you want to pull the trick. To rack up points while airborne you can mix in spins (LB/RB) and prepare rail grinds by holding a direction and pressing “X” at the right time to land perfectly. Once you’re ready for takeoff, simply release the stick and let it reset to its neutral position and you’ll find that your skater has jumped high into the air. What I mean by this is that, like Skate, you “charge” up your moves until you’re ready to perform them.Īs you’re rolling along you can press “X” to pump up some speed, and, for example, when you approach a rail you’ll then hold down on the left thumbstick in order to prepare an ollie. ![]() In OlliOlli tricks are done almost preemptively. OlliOlli is a game that is a touch difficult to pick up and be good at, but the same really goes for skateboarding in real life. Now, developer Badland Indie has taken its two award-winning twitch skateboarding games and combined them into one package with several awesome and insightful bonus materials in the form of OlliOlli: Epic Combo Edition. If you’ve destroyed a controller or two over the last couple of years it was probably either from playing Dark Souls or a smaller, unsuspecting devil game called OlliOlli.
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